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I've always been bound to the desktop, at least since the GameBoy gave way to the PC and all the delicious level editors it brought. I've flirted with cute netbooks once or twice, and while they have their uses as ultra-portable units they are also not very capable. I have never before owned a real laptop...
But with the most productive time of the year upon us, and family obligations looming that will drag me away from my studio and its brooding powerhouse Helios, I felt that it was at last time to equip myself with something that has a foot in both camps. Something capable, but still portable.
Read on!
Blog 781: Knights of the Old Republic
On the Late to the Party scale, I have to concede that Star Wars: Knights of the Old Republic has been a major blind spot for me. After all, I love Star Wars (before Disney got their claws into it, at least), and if you mention Star Wars and videogames in the same sentence then KoTOR inevitably comes up (probably just after I've thrown Jedi Knight II into the ring myself). So here we are! Read on!
Blog 780: Shop Until You Drop
The natural counterpart to the inventory screen is the shop. It's one thing to be able to pick up, equip and drop loot, but that is only half of the ecosystem. The other half is offloading that loot so you can hoard your wealth and never spend it because the best items are actually always in the world buy better things. This week, I have been building shops... and quests, so you'll have some money to spend in them (without me having to litter the train station with gold ingots). Read on!
Blog 779: Updated My Journal
Much as I decry the trend in games of giving the player objective markers and leading them around by the nose, they can't be expected to track everything -- especially in a complex RPG with many moving parts. Since I am intending to build a complex RPG with many moving parts, I need a place to store information about your current objectives.
Enter the Journal.
Read on!
Blog 778: Not Inventoried Here
The inventory won't be particularly useful in the Arena, so I don't really know why I'm doing it now. It may not an essential feature for the initial demo version of Exon, but it is an important feature for the long run -- after all, you'll find lots of equipment in your travels, not all of which you'll want to use immediately.
So here I am, doing the inventory screen anyway because my mind did that thing where it started to fixate on the feature for no particular reason, and who am I to deny my subconscious whims?
Read on!
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